edhseer Commander synergy, explained
Legendary Creature — Mutant Ninja Human Turtle
Mana cost: {4}{R}
When Casey & Raph enter, choose one or both. Each mode must target a different player.
triggered —
Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost.
triggered —
Target player creates two Treasure tokens.
triggered — makes 2 tokens
What a deck led by this card wants
Causes: you face a dilemma, exile a card, create a Treasure artifact token, put a Treasure artifact token onto the battlefield.
Cares about: nothing.
a Turtle deals combat damage — 146 cards in the game can cause this (Casey & Raph is one).
a Turtle enters the battlefield — 148 cards in the game can cause this (Casey & Raph is one).
a Ninja deals combat damage — 165 cards in the game can cause this (Casey & Raph is one).
When Casey & Raph, Hotheads deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Ninja creature deals combat damage — 165 cards in the game can cause this (Casey & Raph is one).
a Ninja enters the battlefield — 172 cards in the game can cause this (Casey & Raph is one).
When Casey & Raph, Hotheads enters:
1 other card cares about it too. These are the ones with the most connections.
a Mutant attacks — 280 cards in the game can cause this (Casey & Raph is one).
a Mutant enters the battlefield — 286 cards in the game can cause this (Casey & Raph is one).
When Casey & Raph, Hotheads enters:
1 other card cares about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Casey & Raph is one).
When Casey & Raph, Hotheads poses a dilemma:
anything is exiled — 2,497 cards in the game can cause this (Casey & Raph is one).
1 other card cares about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Casey & Raph is one).
When a Treasure enters thanks to Casey & Raph, Hotheads:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Casey & Raph is one).
When Casey & Raph, Hotheads makes a Treasure token:
17 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Casey & Raph is one).
When Casey & Raph, Hotheads enters:
2 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 4,643 cards in the game can cause this (Casey & Raph is one).
When a Treasure enters thanks to Casey & Raph, Hotheads:
56 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Casey & Raph is one).
When Casey & Raph, Hotheads attacks:
126 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Casey & Raph is one).
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Casey & Raph is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Casey & Raph is one).
When Casey & Raph, Hotheads enters:
325 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Casey & Raph is one).
55 other cards care about it too. These are the ones with the most connections.