Cautery Sliver
Creature — Sliver
Produces: a permanent being sacrificed, a permanent dying, anything dealing noncombat damage, prevented creature,planeswalker sliver .
Cares about: nothing.
Partners
108 cards can cause a nontoken permanent being sacrificed.
Nazgûl Battle-Mace — When Cautery Sliver sacrifices something, Nazgûl Battle-Mace triggers
Szarel, Genesis Shepherd — When Cautery Sliver sacrifices something, Szarel, Genesis Shepherd puts Szarel's power counters on a permanent
Evendo Brushrazer — When Cautery Sliver sacrifices something, Evendo Brushrazer triggers
108 cards can cause a permanent being sacrificed.
Slaughter-Priest of Mogis — When Cautery Sliver sacrifices something, Slaughter-Priest of Mogis gives +2/+0
Sandbender Scavengers — When Cautery Sliver sacrifices something, Sandbender Scavengers puts counters on a permanent
Gixian Infiltrator — When Cautery Sliver sacrifices something, Gixian Infiltrator puts counters on a permanent
171 cards can cause a nontoken permanent dying.
Jinxed Ring — When Cautery Sliver dies, Jinxed Ring deals 1 damage
171 cards can cause a permanent dying.
Patron of the Nezumi — When Cautery Sliver dies, Patron of the Nezumi costs each opponent 1 life
Aetherworks Marvel — When Cautery Sliver dies, Aetherworks Marvel adds 1 mana
Grolnok, the Omnivore — When Cautery Sliver dies, Grolnok, the Omnivore puts counters on a permanent
411 cards can cause a nontoken permanent leaving the battlefield.
Genku, Future Shaper — When Cautery Sliver leaves the battlefield, Genku, Future Shaper makes a token
412 cards can cause a permanent leaving the battlefield.
Angelic Sleuth — When Cautery Sliver leaves the battlefield, Angelic Sleuth triggers
Suki, Courageous Rescuer — When Cautery Sliver leaves the battlefield, Suki, Courageous Rescuer makes a token
Resourceful Defense — When Cautery Sliver leaves the battlefield, Resourceful Defense puts those counters counters on a permanent
570 cards can cause damage being prevented.
New Way Forward — When Cautery Sliver has damage prevented, New Way Forward deals that much damage
2,685 cards can cause life being lost.
Momentum Breaker — When Cautery Sliver makes a player lose life, Momentum Breaker raises your speed
Point the Way — When Cautery Sliver makes a player lose life, Point the Way raises your speed
Lightwheel Enhancements — When Cautery Sliver makes a player lose life, Lightwheel Enhancements raises your speed
2,996 cards can cause anything being sacrificed.
Gorbag of Minas Morgul — When Cautery Sliver sacrifices something, Gorbag of Minas Morgul triggers
3,016 cards can cause anything dealing noncombat damage.
Fear of Burning Alive — When Cautery Sliver deals noncombat damage, Fear of Burning Alive deals that amount damage
Sun Droplet — When Cautery Sliver deals noncombat damage, Sun Droplet puts that many counters on a permanent
Asgardian Inspiration — When Cautery Sliver deals noncombat damage, Asgardian Inspiration brings a card back
4,505 cards can cause anything dying.
Creature Bond — When Cautery Sliver dies, Creature Bond deals that creature's toughness damage
Garland, Knight of Cornelia // Chaos, the Endless — When Cautery Sliver dies, Garland, Knight of Cornelia // Chaos, the Endless brings a card back
EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs
actually work together, with the reason printed next to each one.
34,433 cards in the corpus, 21,317 of them read in full
~495 synergy edges in an average Commander deck
0 model calls when you analyse a deck
What an edge is, and what it is not
Krenko, Mob Boss
produces
enters · creature · token
Impact Tremors
cares about
Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.
Farseek
produces
Enduring Courage
cares about
No edge. It wants a creature entering, and a fetched land is not one.
What it refuses to claim
Ramp, removal and card draw are roles , not synergies — they make a deck work
without pairing with anything, so they are counted as slots rather than drawn as edges. A
card that refers to itself ("this creature", "this spell") is read as itself and not as a
class. Where the rules cannot say something, the report says nothing: a missing claim is
better than a confident wrong one.
Read how the engine decides →