Liability

Liability

Enchantment

Mana cost: {1}{B}{B}

How we read this card

Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.

triggered — makes each opponent lose 1 life

Causes: make a player lose life.

Cares about: a nontoken permanent is put into a graveyard from the battlefield.

Works well with

a nontoken permanent is put into a graveyard from the battlefield — 173 cards in the game can cause this.

  1. Lich — When Lich is put into a graveyard from the battlefield, Liability makes a player lose 1 life
  2. Stitcher's Graft — When Stitcher's Graft is put into a graveyard from the battlefield, Liability makes a player lose 1 life
  3. Worldslayer — When Worldslayer is put into a graveyard from the battlefield, Liability makes a player lose 1 life
  4. Argentum Armor — When a permanent is put into a graveyard from the battlefield thanks to Argentum Armor, Liability makes a player lose 1 life
  5. Liliana, Dreadhorde General — When a creature is put into a graveyard from the battlefield thanks to Liliana, Dreadhorde General, Liability makes a player lose 1 life
  6. Lich's Tomb — When Lich's Tomb is put into a graveyard from the battlefield, Liability makes a player lose 1 life
  7. Behemoth of Vault 0 — When a creature, artifact, enchantment, planeswalker or battle is put into a graveyard from the battlefield thanks to Behemoth of Vault 0, Liability makes a player lose 1 life
  8. Mindlash Sliver — When Mindlash Sliver is put into a graveyard from the battlefield, Liability makes a player lose 1 life
  9. Mindwhip Sliver — When Mindwhip Sliver is put into a graveyard from the battlefield, Liability makes a player lose 1 life
  10. Clay Golem — When a permanent is put into a graveyard from the battlefield thanks to Clay Golem, Liability makes a player lose 1 life

163 other cards cause it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Liability is one).

When Liability makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Liability is one).

When Liability is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Liability is one).

  1. Historian's Boon — When Liability enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Liability is one).

When Liability enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

63 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Liability is one).

  1. Nature's Wrath — When Liability enters, Nature's Wrath makes a player sacrifice a Swamp or permanent

20 other cards care about it too. These are the ones with the most connections.