Patron of the Nezumi

Patron of the Nezumi

Legendary Creature — Spirit

Mana cost: {5}{B}{B}

How we read this card

Rat offering
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

triggered — makes each opponent lose 1 life

What a deck led by this card wants

Causes: make a player lose life.

Cares about: a permanent is put into a graveyard from the battlefield.

Works well with

hits creature — 2,298 cards in the game can cause this (Patron of the Nezumi is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Patron of the Nezumi onto the battlefield from your library
  2. Polymorph — Polymorph can put Patron of the Nezumi onto the battlefield from your library
  3. Birthing Ritual — Birthing Ritual can put Patron of the Nezumi onto the battlefield from your library
  4. Industrial Advancement — Industrial Advancement can put Patron of the Nezumi onto the battlefield from your library
  5. Killer Instinct — Killer Instinct can put Patron of the Nezumi onto the battlefield from your library
  6. Arthur, Marigold Knight — Arthur, Marigold Knight can put Patron of the Nezumi onto the battlefield from your library
  7. Proteus Staff — Proteus Staff can put Patron of the Nezumi onto the battlefield from your library
  8. Synthetic Destiny — Synthetic Destiny can put Patron of the Nezumi onto the battlefield from your library
  9. Divergent Transformations — Divergent Transformations can put Patron of the Nezumi onto the battlefield from your library
  10. Transmogrify — Transmogrify can put Patron of the Nezumi onto the battlefield from your library

8 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this.

  1. Lich — When Lich is put into a graveyard from the battlefield, Patron of the Nezumi makes each opponent lose 1 life
  2. Stitcher's Graft — When Stitcher's Graft is put into a graveyard from the battlefield, Patron of the Nezumi makes each opponent lose 1 life
  3. Worldslayer — When Worldslayer is put into a graveyard from the battlefield, Patron of the Nezumi makes each opponent lose 1 life
  4. Argentum Armor — When a permanent is put into a graveyard from the battlefield thanks to Argentum Armor, Patron of the Nezumi makes each opponent lose 1 life
  5. Liliana, Dreadhorde General — When a creature is put into a graveyard from the battlefield thanks to Liliana, Dreadhorde General, Patron of the Nezumi makes each opponent lose 1 life
  6. Lich's Tomb — When Lich's Tomb is put into a graveyard from the battlefield, Patron of the Nezumi makes each opponent lose 1 life
  7. Behemoth of Vault 0 — When a creature, artifact, enchantment, planeswalker or battle is put into a graveyard from the battlefield thanks to Behemoth of Vault 0, Patron of the Nezumi makes each opponent lose 1 life
  8. Mindlash Sliver — When Mindlash Sliver is put into a graveyard from the battlefield, Patron of the Nezumi makes each opponent lose 1 life
  9. Mindwhip Sliver — When Mindwhip Sliver is put into a graveyard from the battlefield, Patron of the Nezumi makes each opponent lose 1 life
  10. Clay Golem — When a permanent is put into a graveyard from the battlefield thanks to Clay Golem, Patron of the Nezumi makes each opponent lose 1 life

164 other cards cause it too. These are the ones with the most connections.

a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Patron of the Nezumi is one).

  1. Millicent, Restless Revenant — When Patron of the Nezumi deals combat damage, Millicent, Restless Revenant makes a token

a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Patron of the Nezumi is one).

  1. Baboon Spirit — When Patron of the Nezumi enters, Baboon Spirit makes a token

a Spirit enters the battlefield — 863 cards in the game can cause this (Patron of the Nezumi is one).

When Patron of the Nezumi enters:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

life is lost — 3,160 cards in the game can cause this (Patron of the Nezumi is one).

When a permanent makes a player lose life thanks to Patron of the Nezumi:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Patron of the Nezumi is one).

When Patron of the Nezumi attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

111 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Patron of the Nezumi is one).

When Patron of the Nezumi attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Jolene, Plundering Pugilist — makes a token
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Patron of the Nezumi is one).

When Patron of the Nezumi blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

24 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Patron of the Nezumi is one).

  1. Mardu Ascendancy — When Patron of the Nezumi attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Patron of the Nezumi is one).

When Patron of the Nezumi enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

302 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Patron of the Nezumi is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Patron of the Nezumi enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

39 other cards care about it too. These are the ones with the most connections.