edhseer Commander synergy, explained
Legendary Creature — Spirit
Mana cost: {5}{B}{B}
Rat offering
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
triggered — makes each opponent lose 1 life
What a deck led by this card wants
Causes: make a player lose life.
Cares about: a permanent is put into a graveyard from the battlefield.
hits creature — 2,298 cards in the game can cause this (Patron of the Nezumi is one).
8 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this.
164 other cards cause it too. These are the ones with the most connections.
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Patron of the Nezumi is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Patron of the Nezumi is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Patron of the Nezumi is one).
When Patron of the Nezumi enters:
life is lost — 3,160 cards in the game can cause this (Patron of the Nezumi is one).
When a permanent makes a player lose life thanks to Patron of the Nezumi:
46 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Patron of the Nezumi is one).
When Patron of the Nezumi attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Patron of the Nezumi is one).
When Patron of the Nezumi attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Patron of the Nezumi is one).
When Patron of the Nezumi blocks:
24 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Patron of the Nezumi is one).
2 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Patron of the Nezumi is one).
When Patron of the Nezumi enters:
302 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Patron of the Nezumi is one).
39 other cards care about it too. These are the ones with the most connections.