edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{G}
Whenever a land you control enters, you may mill two cards.
triggered — mills a card
Create X 1/1 green Minion creature tokens named Moloid, where X is the number of permanent cards in your graveyard. The tokens have that ability Activate only as a sorcery.
activated {5}{G}, Sacrifice this enchantment —
activated {5}{G}, Sacrifice this enchantment — makes a token
Whenever this token attacks, you may mill a card.
Causes: mill a card, sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield, create a Minion creature token, put a Minion creature token onto the battlefield.
Cares about: a land enters the battlefield, a permanent in a graveyard.
put a permanent into a graveyard — 173 cards in the game can cause this.
163 other cards cause it too. These are the ones with the most connections.
an enchantment is sacrificed — 588 cards in the game can cause this (Return of the Mole Man is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Return of the Mole Man is one).
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Return of the Mole Man is one).
When Return of the Mole Man is put into a graveyard from the battlefield:
2 other cards care about it too. These are the ones with the most connections.
put a land onto the battlefield — 1,560 cards in the game can cause this.
1,550 other cards cause it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,719 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Return of the Mole Man is one).
When a Minion enters thanks to Return of the Mole Man:
a creature token is created — 2,799 cards in the game can cause this (Return of the Mole Man is one).
3 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Return of the Mole Man is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Return of the Mole Man is one).
When Return of the Mole Man is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Return of the Mole Man is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Return of the Mole Man is one).
When a Minion enters thanks to Return of the Mole Man:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Return of the Mole Man is one).
When Return of the Mole Man makes a Minion token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment it grants abilities to — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Return of the Mole Man is one).
When Return of the Mole Man enters:
73 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Return of the Mole Man is one).
443 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Return of the Mole Man is one).
410 other cards care about it too. These are the ones with the most connections.