edhseer Commander synergy, explained
Creature — Human Soldier
Mana cost: {2}{R}
When this creature attacks or blocks, destroy it at end of combat.
triggered —
triggered —
Causes: a creature dies.
Cares about: nothing.
a nontoken Soldier is put into a graveyard from the battlefield — 38 cards in the game can cause this (Ceremonial Guard is one).
a Human creature in a graveyard — 142 cards in the game can cause this (Ceremonial Guard is one).
When Ceremonial Guard is in the graveyard:
1 other card cares about it too. These are the ones with the most connections.
a Human creature dies — 143 cards in the game can cause this (Ceremonial Guard is one).
When Ceremonial Guard is put into a graveyard from the battlefield:
a nontoken Human is put into a graveyard from the battlefield — 150 cards in the game can cause this (Ceremonial Guard is one).
a Human is put into a graveyard from the battlefield — 151 cards in the game can cause this (Ceremonial Guard is one).
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Ceremonial Guard is one).
a creature in a graveyard — 2,769 cards in the game can cause this (Ceremonial Guard is one).
When Ceremonial Guard is in the graveyard:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Ceremonial Guard is one).
When Ceremonial Guard dies:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Ceremonial Guard is one).
When Ceremonial Guard dies:
452 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Ceremonial Guard is one).
33 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Ceremonial Guard is one).
440 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Ceremonial Guard is one).
When Ceremonial Guard attacks:
146 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Ceremonial Guard is one).
221 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Ceremonial Guard is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Ceremonial Guard is one).
When Ceremonial Guard enters:
450 other cards care about it too. These are the ones with the most connections.