Check for Traps

Sorcery

Produces: an artifact, battle, creature, enchantment, instant, planeswalker or sorcery being exiled, life being lost.

Cares about: nothing.

Partners

326 cards can cause an artifact being exiled.

  1. Shard of the Void Dragon — When a creature is exiled thanks to Check for Traps, Shard of the Void Dragon puts two counters on a permanent

1 other cards ask for it too, equally specific. The ones shown are the best connected.

977 cards can cause a creature being exiled.

  1. Ashnod's Intervention — When a creature is exiled thanks to Check for Traps, Ashnod's Intervention triggers
  2. Soulherder — When a creature is exiled thanks to Check for Traps, Soulherder puts counters on a permanent
  3. Agatha's Soul Cauldron — When a creature is exiled thanks to Check for Traps, Agatha's Soul Cauldron puts a counter on a permanent
  4. Captain Marvel, Shooting Star — When a creature is exiled thanks to Check for Traps, Captain Marvel, Shooting Star gains you life

4 other cards ask for it too, equally specific. The ones shown are the best connected.

2,452 cards can cause anything being exiled.

  1. The War Doctor — When a creature is exiled thanks to Check for Traps, The War Doctor puts a counter on a permanent

11 other cards ask for it too, equally specific. The ones shown are the best connected.

2,680 cards can cause life being lost.

  1. Zahur, Glory's Past — When a permanent makes a player lose life thanks to Check for Traps, Zahur, Glory's Past raises your speed
  2. Aether Syphon — When a permanent makes a player lose life thanks to Check for Traps, Aether Syphon raises your speed
  3. Oath of Lim-Dûl — When Check for Traps makes a player lose life, Oath of Lim-Dûl triggers
  4. Mendicant Core, Guidelight — When a permanent makes a player lose life thanks to Check for Traps, Mendicant Core, Guidelight raises your speed
  5. Embalmed Ascendant — When a permanent makes a player lose life thanks to Check for Traps, Embalmed Ascendant raises your speed
  6. Far Fortune, End Boss — When a permanent makes a player lose life thanks to Check for Traps, Far Fortune, End Boss raises your speed
  7. Slick Imitator — When a permanent makes a player lose life thanks to Check for Traps, Slick Imitator raises your speed
  8. Lich's Mastery — When Check for Traps makes a player lose life, Lich's Mastery triggers

50 other cards ask for it too, equally specific. The ones shown are the best connected.