edhseer Commander synergy, explained
Legendary Creature — Wolf
Mana cost: {2}{B}{G}
Menace
Whenever another Wolf you control enters, put two +1/+1 counters on Chief of the Wilds.
triggered — puts 2 counters on it
If a triggered ability of another Wolf or battle you control triggers, that ability triggers an additional time.
static — doubles the trigger
What a deck led by this card wants
Causes: put a counter on anything.
Cares about: a Wolf enters the battlefield.
a Wolf deals combat damage — 155 cards in the game can cause this (Chief of the Wilds is one).
a Wolf enters the battlefield — 198 cards in the game can cause this.
94 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Chief of the Wilds is one).
When Chief of the Wilds gets a counter:
33 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Chief of the Wilds is one).
8 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Chief of the Wilds is one).
When Chief of the Wilds attacks:
114 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Chief of the Wilds is one).
When Chief of the Wilds attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Chief of the Wilds is one).
When Chief of the Wilds blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Chief of the Wilds is one).
When Chief of the Wilds attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Chief of the Wilds is one).
When Chief of the Wilds deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Chief of the Wilds is one).
When Chief of the Wilds enters:
297 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Chief of the Wilds is one).
42 other cards care about it too. These are the ones with the most connections.