edhseer Commander synergy, explained
Legendary Enchantment — Background
Mana cost: {2}{G}
Commander creatures you own have that ability
static — grants a keyword
At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens.
triggered — makes 2 tokens
What a deck led by this card wants
Causes: create a Squirrel creature token, put a Squirrel creature token onto the battlefield.
Cares about: a creature it grants abilities to.
a Squirrel enters the battlefield — 114 cards in the game can cause this (Cloakwood Hermit is one).
2 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,719 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Cloakwood Hermit is one).
When a Squirrel enters thanks to Cloakwood Hermit:
a creature token is created — 2,799 cards in the game can cause this (Cloakwood Hermit is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Cloakwood Hermit is one).
When Cloakwood Hermit is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Cloakwood Hermit is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Cloakwood Hermit is one).
When a Squirrel enters thanks to Cloakwood Hermit:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Cloakwood Hermit is one).
When Cloakwood Hermit makes a Squirrel token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Cloakwood Hermit is one).
When Cloakwood Hermit enters:
126 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Cloakwood Hermit is one).
When a Squirrel enters thanks to Cloakwood Hermit:
3,026 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Cloakwood Hermit is one).
630 other cards care about it too. These are the ones with the most connections.