Clowning Around

Clowning Around

Sorcery

Mana cost: {1}{W}

How we read this card

Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.

on-cast — makes 2 tokens

on-cast —

on-cast — makes a token

Causes: create a Clown artifact token, create a Robot artifact token, create a Clown creature token, create a Robot creature token, put a Clown artifact token onto the battlefield, put a Robot artifact token onto the battlefield, put a Clown creature token onto the battlefield, put a Robot creature token onto the battlefield, roll a die.

Cares about: nothing.

Works well with

a die is rolled — 88 cards in the game can cause this (Clowning Around is one).

When Clowning Around rolls a die:

  1. Vrondiss, Rage of Ancients — deals 1 damage
  2. Feywild Trickster — makes a token
  3. The Space Family Goblinson — puts a +1/+1 counter on itself
  4. Brazen Dwarf — deals 1 damage
  5. Wyll, Blade of Frontiers — puts a +1/+1 counter on itself
  6. Farideh, Devil's Chosen — grants flying and menace
  7. Vexing Puzzlebox — puts the result charge counters on itself
  8. Barbarian Class — gives +2/+0
  9. Xenosquirrels — triggers
  10. Priority Boarding — triggers

a creature token enters the battlefield — 2,799 cards in the game can cause this (Clowning Around is one).

When a Clown or Robot enters thanks to Clowning Around:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Clowning Around is one).

  1. Staff of the Storyteller — When Clowning Around makes a Clown or Robot token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a sorcery it makes cheaper to cast — 3,585 cards in the game can cause this.

  1. The Wind Crystal — The Wind Crystal reduces what Clowning Around costs
  2. Pearl Medallion — Pearl Medallion reduces what Clowning Around costs

3,583 other cards cause it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Clowning Around is one).

When a Clown or Robot enters thanks to Clowning Around:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Clowning Around is one).

When Clowning Around makes a Clown or Robot token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Clowning Around is one).

When Clowning Around is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Clowning Around is one).

When a Clown or Robot enters thanks to Clowning Around:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Clowning Around is one).

When a Clown or Robot enters thanks to Clowning Around:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Pious Evangel // Wayward Disciple — gains you 1 life
  3. Daxos, Blessed by the Sun — gains you 1 life
  4. Elas il-Kor, Sadistic Pilgrim — gains you 1 life
  5. Blasting Station — untaps itself
  6. General Kreat, the Boltbringer — deals 1 damage
  7. Sage of the Falls — draws you 1 card
  8. Mogg Bombers — sacrifices itself
  9. Flame-Kin War Scout — sacrifices itself
  10. Monkey Cage — sacrifices itself

347 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Clowning Around is one).

  1. Era of Innovation — When a Clown or Robot enters thanks to Clowning Around, Era of Innovation puts a counter on a permanent you control

48 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Clowning Around is one).

  1. Master of Winds — When Clowning Around is cast, Master of Winds triggers

11 other cards care about it too. These are the ones with the most connections.