Dáin of the Ancient Halls

Dáin of the Ancient Halls

Legendary Creature — Dwarf Noble

Mana cost: {3}{R}{W}

How we read this card

Vigilance, haste
Whenever Dáin attacks, he deals damage equal to the number of Dwarves you control to each opponent.

triggered — deals damage

What a deck led by this card wants

Causes: anything deals noncombat damage.

Cares about: a Dwarf you control.

Works well with

a Dwarf deals combat damage — 221 cards in the game can cause this (Dáin of the Ancient Halls is one).

  1. Thorin, Company's Leader — When Dáin of the Ancient Halls deals combat damage, Thorin, Company's Leader makes 2 tokens

a nontoken Dwarf enters the battlefield — 222 cards in the game can cause this (Dáin of the Ancient Halls is one).

  1. Fíli the Pathfinder — When Dáin of the Ancient Halls enters, Fíli the Pathfinder makes a token

a Dwarf enters the battlefield — 229 cards in the game can cause this (Dáin of the Ancient Halls is one).

When Dáin of the Ancient Halls enters:

  1. Thorin, King of Durin's Folk — makes a token
  2. Kíli the Resourceful — draws you 1 card
  3. Giott, King of the Dwarves — draws and discards
  4. Balin, Loremaster — draws and discards

anything deals noncombat damage — 3,068 cards in the game can cause this (Dáin of the Ancient Halls is one).

When Dáin of the Ancient Halls deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

37 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Dáin of the Ancient Halls is one).

When Dáin of the Ancient Halls makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Dáin of the Ancient Halls is one).

When Dáin of the Ancient Halls attacks:

  1. Anthem of Rakdos — gives +2/+0
  2. Adaptive Omnitool — searches a library
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Path of Mettle // Metzali, Tower of Triumph — triggers
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Dáin of the Ancient Halls is one).

When Dáin of the Ancient Halls attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

111 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Dáin of the Ancient Halls is one).

When Dáin of the Ancient Halls blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

23 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Dáin of the Ancient Halls is one).

  1. Mardu Ascendancy — When Dáin of the Ancient Halls attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Dáin of the Ancient Halls is one).

When Dáin of the Ancient Halls enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

301 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Dáin of the Ancient Halls is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Dáin of the Ancient Halls enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.