edhseer Commander synergy, explained
Creature — Merfolk Spirit
Mana cost: {2}{G}{U}
At the beginning of combat on your turn, this creature explores. Then you may have it become a copy of another creature you control until end of turn.
triggered —
triggered — copies a permanent
Causes: a creature explores, copy a creature.
Cares about: the beginning of combat.
a creature explores — 31 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo explores:
a Merfolk deals combat damage — 386 cards in the game can cause this (Deepfathom Echo is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo enters:
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Deepfathom Echo is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Deepfathom Echo is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo enters:
anything attacks — 17,934 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo deals combat damage:
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo is cast:
88 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Deepfathom Echo is one).
When Deepfathom Echo enters:
302 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Deepfathom Echo is one).
39 other cards care about it too. These are the ones with the most connections.