edhseer Commander synergy, explained
Enchantment
Mana cost: {3}{W}
If damage would be dealt to you, put that many delay counters on this enchantment instead.
static — puts damage dealt counters on it
At the beginning of your upkeep, remove all delay counters from this enchantment. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
triggered —
triggered —
Causes: put a counter on anything, remove a counter from anything, make a player lose life.
Cares about: an upkeep.
life is lost — 3,160 cards in the game can cause this (Delaying Shield is one).
When Delaying Shield makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Delaying Shield is one).
When Delaying Shield is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Delaying Shield is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Delaying Shield is one).
When Delaying Shield enters:
63 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Delaying Shield is one).
7 other cards care about it too. These are the ones with the most connections.