edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {1}{R}{R}
Enchant creature
Enchanted creature gets +1/+1 and has flying, haste, and that ability It's a Dragon in addition to its other types.
static — gives +1/+1
static — grants a keyword
static — grants haste
This creature gets +1/+0 until end of turn.
activated {1} — gives +1/+0
When enchanted creature dies, return this card to its owner's hand.
triggered — brings a card back
Causes: anything leaves a graveyard.
Cares about: a creature dies.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Draconic Destiny is one).
When Draconic Destiny enters:
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Draconic Destiny is one).
When Draconic Destiny leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Draconic Destiny is one).
When Draconic Destiny is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Draconic Destiny is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Draconic Destiny is one).
When Draconic Destiny enters:
59 other cards care about it too. These are the ones with the most connections.