Evolving Adaptive

Evolving Adaptive

Creature — Phyrexian Warrior

Mana cost: {G}

How we read this card

This creature enters with an oil counter on it.

static — arrives with counters

This creature gets +1/+1 for each oil counter on it.

static — gives +1/+1 for each oil counter on it

Whenever another creature you control enters, if that creature has greater power or toughness than this creature, put an oil counter on this creature.

triggered — puts a counter on it

Causes: put a counter on anything.

Cares about: nothing.

Works well with

a Phyrexian attacks — 495 cards in the game can cause this (Evolving Adaptive is one).

  1. Vulpine Harvester — When Evolving Adaptive attacks, Vulpine Harvester brings a card back

a nontoken Phyrexian enters the battlefield — 496 cards in the game can cause this (Evolving Adaptive is one).

  1. Darksteel Splicer — When Evolving Adaptive enters, Darksteel Splicer makes a token

a Phyrexian enters the battlefield — 524 cards in the game can cause this (Evolving Adaptive is one).

  1. Essence of Orthodoxy — When Evolving Adaptive enters, Essence of Orthodoxy puts a counter on a permanent

a Warrior attacks — 1,319 cards in the game can cause this (Evolving Adaptive is one).

  1. Najeela, the Blade-Blossom — When Evolving Adaptive attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Evolving Adaptive is one).

  1. Raiders' Spoils — When Evolving Adaptive deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Evolving Adaptive is one).

  1. Obsidian Battle-Axe — When Evolving Adaptive enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Evolving Adaptive is one).

When Evolving Adaptive enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

a creature gets a counter — 2,691 cards in the game can cause this (Evolving Adaptive is one).

When Evolving Adaptive gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Generous Patron — draws you 1 card
  3. Danny Pink — draws you 1 card
  4. Bold Plagiarist — puts counters on a permanent
  5. Mikey & Leo, Chaos & Order — draws you 1 card
  6. Kros, Defense Contractor — triggers
  7. Rikku, Resourceful Guardian — triggers

36 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Evolving Adaptive is one).

  1. All Will Be One — When Evolving Adaptive gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Evolving Adaptive is one).

When Evolving Adaptive attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Evolving Adaptive is one).

When Evolving Adaptive attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Evolving Adaptive is one).

When Evolving Adaptive blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 17,934 cards in the game can cause this (Evolving Adaptive is one).

When Evolving Adaptive deals combat damage:

  1. Primo, the Unbounded — makes a token
  2. Locutus of Borg — makes a token
  3. Antagonist Incorporator — makes a token
  4. Hive Mind Coprocessor — makes you lose life

193 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Evolving Adaptive is one).

When Evolving Adaptive attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Evolving Adaptive is one).

When Evolving Adaptive enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. The Neutrinos — gets +1/+0
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Aetherstorm Roc — puts a counter on a permanent you control
  5. Raphael, Most Attitude — exiles a card from your library

315 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Evolving Adaptive is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Evolving Adaptive enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

41 other cards care about it too. These are the ones with the most connections.