edhseer Commander synergy, explained
Artifact Creature — Construct
Not yet released — 13 Nov 2026
Mana cost: {U}
Flying
When this creature enters, choose one —
triggered —
Target creature gets +1/+1 until end of turn.
triggered — gives +1/+1
Surveil 1.
triggered — surveils
Causes: you face a dilemma, surveil.
Cares about: nothing.
you surveil — 233 cards in the game can cause this (Federation Probe is one).
When Federation Probe surveils:
5 other cards care about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Federation Probe is one).
When Federation Probe poses a dilemma:
an artifact attacks — 1,243 cards in the game can cause this (Federation Probe is one).
When Federation Probe attacks:
an artifact deals combat damage — 1,243 cards in the game can cause this (Federation Probe is one).
When Federation Probe deals combat damage:
2 other cards care about it too. These are the ones with the most connections.
a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Federation Probe is one).
an artifact is cast — 3,683 cards in the game can cause this (Federation Probe is one).
When Federation Probe is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Federation Probe is one).
When Federation Probe enters:
an artifact enters the battlefield — 4,643 cards in the game can cause this (Federation Probe is one).
When Federation Probe enters:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Federation Probe is one).
Federation Probe puts cards into the graveyard that:
438 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Federation Probe is one).
90 other cards care about it too. These are the ones with the most connections.