Foraging Wickermaw

Foraging Wickermaw

Artifact Creature — Scarecrow

Mana cost: {2}

How we read this card

When this creature enters, surveil 1.

triggered — surveils

Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.

activated {1} — adds 1 mana

activated {1} — makes your creatures bigger

Causes: surveil.

Cares about: nothing.

Works well with

a Scarecrow enters the battlefield — 107 cards in the game can cause this (Foraging Wickermaw is one).

  1. Reaper King — When Foraging Wickermaw enters, Reaper King kills a permanent an opponent controls

you surveil — 233 cards in the game can cause this (Foraging Wickermaw is one).

When Foraging Wickermaw surveils:

  1. Mirko, Obsessive Theorist — puts a +1/+1 counter on itself
  2. Prudent Fateseer // Peer Review — gives +1/+0
  3. Diviner of Victory // Unwind History — gets +1/+1
  4. Saheeli, Consul of Oversight — makes a token
  5. Copy Catchers — makes a token
  6. Proft, Consulting Detective — puts a +1/+1 counter on itself
  7. Matoya, Archon Elder — draws you 1 card
  8. Denzilore Fatehold — puts a counter on a creature
  9. Whispering Snitch — deals 1 damage
  10. Blood Operative — makes you lose life

5 other cards care about it too. These are the ones with the most connections.

an artifact attacks — 1,243 cards in the game can cause this (Foraging Wickermaw is one).

When Foraging Wickermaw attacks:

  1. Alibou, Ancient Witness — deals X damage
  2. Bio-Asset Allocator — makes each opponent lose 1 life
  3. Assaultron Dominator — puts a counter on a permanent
  4. Aloy, Savior of Meridian — triggers

an artifact deals combat damage — 1,243 cards in the game can cause this (Foraging Wickermaw is one).

When Foraging Wickermaw deals combat damage:

  1. Locutus of Borg — makes a token
  2. Sharding Sphinx — makes a token
  3. Antagonist Incorporator — makes a token
  4. Research Thief — draws you 1 card
  5. Thopter Spy Network — draws you 1 card
  6. Hive Mind Coprocessor — makes you lose life
  7. Pia Nalaar, Chief Mechanic — puts a counter on a permanent you control
  8. Automated Assembly Line — triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Foraging Wickermaw is one).

  1. Virulent Silencer — When Foraging Wickermaw deals combat damage, Virulent Silencer puts 2 counters on a permanent

an artifact is cast — 3,683 cards in the game can cause this (Foraging Wickermaw is one).

When Foraging Wickermaw is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Foraging Wickermaw is one).

When Foraging Wickermaw enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

an artifact enters the battlefield — 4,643 cards in the game can cause this (Foraging Wickermaw is one).

When Foraging Wickermaw enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Foraging Wickermaw is one).

  1. Thor, God of Thunder — Foraging Wickermaw puts cards into the graveyard that Thor, God of Thunder can bring back
  2. Vessel of Endless Rest — Foraging Wickermaw puts cards into the graveyard that Vessel of Endless Rest can bring back
  3. Samwise Gamgee — Foraging Wickermaw puts cards into the graveyard that Samwise Gamgee can bring back
  4. Bloodbond March — Foraging Wickermaw puts cards into the graveyard that Bloodbond March can bring back
  5. Gale, Waterdeep Prodigy — Foraging Wickermaw puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — Foraging Wickermaw puts cards into the graveyard that Harness the Storm can bring back
  7. Heart-Shaped Herb — Foraging Wickermaw puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Foraging Wickermaw fills your graveyard toward the 7 or more cards Wayward Angel needs

436 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Foraging Wickermaw is one).

  1. Primeval Bounty — When Foraging Wickermaw is cast, Primeval Bounty makes a token

90 other cards care about it too. These are the ones with the most connections.