edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {3}{W}
Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
triggered — makes 3 tokens
Enchanted land has that ability
static — grants a keyword
Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery.
activated {1}, {T} — gives +1/+1 for each creature you control
Causes: create a Citizen creature token, create a Human creature token, put a Citizen creature token onto the battlefield, put a Human creature token onto the battlefield.
Cares about: nothing.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Friendly Neighborhood is one).
When Friendly Neighborhood enters:
3 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Friendly Neighborhood is one).
When a Human or Citizen enters thanks to Friendly Neighborhood:
a creature token is created — 2,799 cards in the game can cause this (Friendly Neighborhood is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Friendly Neighborhood is one).
When Friendly Neighborhood is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Friendly Neighborhood is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Friendly Neighborhood is one).
When a Human or Citizen enters thanks to Friendly Neighborhood:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Friendly Neighborhood is one).
When Friendly Neighborhood makes a Human or Citizen token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Friendly Neighborhood is one).
When Friendly Neighborhood enters:
66 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Friendly Neighborhood is one).
When a Human enters thanks to Friendly Neighborhood:
2 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Friendly Neighborhood is one).
When a Human or Citizen enters thanks to Friendly Neighborhood:
347 other cards care about it too. These are the ones with the most connections.