Frontier Siege

Frontier Siege

Enchantment

Mana cost: {3}{G}

How we read this card

As this enchantment enters, choose Khans or Dragons.
Khans — At the beginning of each of your main phases, add {G}{G}.

triggered — adds 2 mana

Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

triggered —

Causes: a creature deals noncombat damage.

Cares about: a creature enters the battlefield.

Works well with

a creature deals noncombat damage — 1,420 cards in the game can cause this (Frontier Siege is one).

When a creature deals noncombat damage thanks to Frontier Siege:

  1. Soul Link — gains you that much life
  2. Tandem Lookout — draws you 1 card
  3. Armadillo Cloak — gains you that much life
  4. Vampiric Link — gains you that much life
  5. Spirit Loop — gains you that much life
  6. Spirit Link — gains you that much life
  7. Guilty Conscience — deals that much damage
  8. Visions of Brutality — makes a player lose life equal to that much
  9. Arm with Aether — triggers

12 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Frontier Siege is one).

When a creature deals noncombat damage thanks to Frontier Siege:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Frontier Siege is one).

When Frontier Siege is cast:

  1. Tomik, Izzet Sparkmage — gets +1/+1
  2. Hallowed Haunting — makes a token
  3. Daxos the Returned — puts a counter on a permanent
  4. Tatsunari, Toad Rider — makes a token
  5. Sythis, Harvest's Hand — gains you 1 life
  6. Sigil of the Empty Throne — makes a token
  7. Dawnhart Geist — gains you 2 life
  8. Herald of the Pantheon — gains you 1 life
  9. Kami of Transience — puts a +1/+1 counter on itself
  10. Artist's Talent — draws and discards

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Frontier Siege is one).

  1. Historian's Boon — When Frontier Siege enters, Historian's Boon makes a token

an enchantment it makes cheaper to cast — 3,713 cards in the game can cause this.

  1. Mana Matrix — Mana Matrix reduces what Frontier Siege costs

3,712 other cards cause it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Frontier Siege is one).

When Frontier Siege enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

59 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Frontier Siege is one).

When a creature is dealt damage thanks to Frontier Siege:

  1. Kazarov, Sengir Pureblood — puts a +1/+1 counter on itself
  2. Shriveling Rot — kills it
  3. Cryoshatter — kills a creature
  4. Hot Soup — kills a creature
  5. Cracked Skull — kills a creature
  6. Sporogenic Infection — kills a creature
  7. Frozen Solid — kills a creature
  8. Mortal Wound — kills a creature
  9. Mire Blight — kills it
  10. Death Pits of Rath — kills it

17 other cards care about it too. These are the ones with the most connections.