edhseer Commander synergy, explained
Creature — Zombie Warrior
Mana cost: {R}
First strike
When this creature dies, amass Zombies 1.
triggered — puts a counter on it
Causes: create an Army creature token, create a Zombie creature token, put an Army creature token onto the battlefield, put a Zombie creature token onto the battlefield, put a counter on an Army creature token, put a counter on a Zombie creature token.
Cares about: nothing.
an Army gets a counter — 74 cards in the game can cause this (Grim Initiate is one).
1 other card cares about it too. These are the ones with the most connections.
a Zombie deals combat damage — 657 cards in the game can cause this (Grim Initiate is one).
a Zombie attacks — 657 cards in the game can cause this (Grim Initiate is one).
a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Grim Initiate is one).
a Zombie enters the battlefield — 795 cards in the game can cause this (Grim Initiate is one).
When a Zombie enters thanks to Grim Initiate:
a Warrior attacks — 1,319 cards in the game can cause this (Grim Initiate is one).
a Warrior deals combat damage — 1,319 cards in the game can cause this (Grim Initiate is one).
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Grim Initiate is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Grim Initiate is one).
When Grim Initiate enters:
a creature gets a counter — 2,691 cards in the game can cause this (Grim Initiate is one).
33 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,717 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Grim Initiate is one).
When a Zombie or Army enters thanks to Grim Initiate:
a creature token is created — 2,799 cards in the game can cause this (Grim Initiate is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Grim Initiate is one).
When a Zombie or Army enters thanks to Grim Initiate:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Grim Initiate is one).
When Grim Initiate makes a Zombie or Army token:
17 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Grim Initiate is one).
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Grim Initiate is one).
When Grim Initiate attacks:
130 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Grim Initiate is one).
When Grim Initiate attacks:
203 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Grim Initiate is one).
349 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Grim Initiate is one).
53 other cards care about it too. These are the ones with the most connections.