Gruul Guildmage

Gruul Guildmage

Creature — Human Shaman

Mana cost: {R/G}{R/G}

How we read this card

({R/G} can be paid with either {R} or {G}.)
This creature deals 2 damage to target player or planeswalker.

activated {3}{R}, Sacrifice a land —

activated {3}{R}, Sacrifice a land — deals 2 damage

Target creature gets +2/+2 until end of turn.

activated {3}{G} — gives +2/+2

Causes: sacrifice a land, a land is put into a graveyard from the battlefield, anything deals noncombat damage, a planeswalker deals noncombat damage.

Cares about: a land to sacrifice.

Works well with

a land is sacrificed — 438 cards in the game can cause this (Gruul Guildmage is one).

When you sacrifice a land to Gruul Guildmage:

  1. Baloth Prime — makes a token
  2. Scouring Swarm — makes a token
  3. Hearthhull, the Worldseed — makes each opponent lose 2 life

a Shaman creature enters the battlefield — 539 cards in the game can cause this (Gruul Guildmage is one).

  1. Thornbite Staff — When Gruul Guildmage enters, Thornbite Staff triggers

a land in a graveyard — 634 cards in the game can cause this (Gruul Guildmage is one).

Gruul Guildmage puts cards into the graveyard that:

  1. Slogurk, the Overslime — can bring back
  2. Zask, Skittering Swarmlord — can bring back
  3. Glacierwood Siege — can bring back
  4. Turntimber Sower — can bring back
  5. Serra Paragon — can bring back
  6. Muldrotha, the Gravetide — can bring back
  7. Deadbridge Chant — can bring back
  8. Invasion of Tolvada // The Broken Sky — can bring back
  9. Pull Through the Weft — can bring back
  10. Conduit of Worlds — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Gruul Guildmage is one).

When you sacrifice a land to Gruul Guildmage:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Gruul Guildmage is one).

When a land hits the graveyard thanks to Gruul Guildmage:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Gruul Guildmage is one).

When Gruul Guildmage deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

37 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Gruul Guildmage is one).

When Gruul Guildmage makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Gruul Guildmage is one).

  1. Gorbag of Minas Morgul — When you sacrifice a land to Gruul Guildmage, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Gruul Guildmage is one).

When Gruul Guildmage enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Gruul Guildmage is one).

  1. Shaun, Father of Synths — When Gruul Guildmage attacks, Shaun, Father of Synths makes a token

132 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Gruul Guildmage is one).

  1. Anthem of Rakdos — When Gruul Guildmage attacks, Anthem of Rakdos gives +2/+0

201 other cards care about it too. These are the ones with the most connections.