edhseer Commander synergy, explained
Creature — Human Soldier // Creature — Human Cleric
Mana cost: {1}{W}
At the beginning of your upkeep, if you control four or more creatures, transform this creature.
triggered —
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
static — makes your creatures bigger
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
triggered — makes a token
Causes: transform a creature, create a Cleric creature token, create a Human creature token, put a Cleric creature token onto the battlefield, put a Human creature token onto the battlefield.
Cares about: an upkeep, an end step.
a creature transforms — 105 cards in the game can cause this (Hanweir Militia Captain is one).
When Hanweir Militia Captain // Westvale Cult Leader transforms:
2 other cards care about it too. These are the ones with the most connections.
a Cleric enters the battlefield — 722 cards in the game can cause this (Hanweir Militia Captain is one).
1 other card cares about it too. These are the ones with the most connections.
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Hanweir Militia Captain is one).
a creature token enters the battlefield — 2,799 cards in the game can cause this (Hanweir Militia Captain is one).
When a Human or Cleric enters thanks to Hanweir Militia Captain // Westvale Cult Leader:
a creature token is created — 2,799 cards in the game can cause this (Hanweir Militia Captain is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Hanweir Militia Captain is one).
When a Human or Cleric enters thanks to Hanweir Militia Captain // Westvale Cult Leader:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Hanweir Militia Captain is one).
When Hanweir Militia Captain // Westvale Cult Leader makes a Human or Cleric token:
17 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Hanweir Militia Captain is one).
When a Human enters thanks to Hanweir Militia Captain // Westvale Cult Leader:
2 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Hanweir Militia Captain is one).
When Hanweir Militia Captain // Westvale Cult Leader attacks:
199 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Hanweir Militia Captain is one).
When Hanweir Militia Captain // Westvale Cult Leader attacks:
124 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Hanweir Militia Captain is one).
When Hanweir Militia Captain // Westvale Cult Leader blocks:
28 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Hanweir Militia Captain is one).
When a Human or Cleric enters thanks to Hanweir Militia Captain // Westvale Cult Leader:
347 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Hanweir Militia Captain is one).
53 other cards care about it too. These are the ones with the most connections.