edhseer Commander synergy, explained
Creature — Wurm
Mana cost: {3}{G}
Reach, trample
Put three +1/+1 counters on this creature.
activated {6}{G} — puts 3 counters on it
Causes: put a counter on anything.
Cares about: nothing.
a creature gets a counter — 2,691 cards in the game can cause this (Hazard of the Dunes is one).
When Hazard of the Dunes gets a counter:
33 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Hazard of the Dunes is one).
8 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Hazard of the Dunes is one).
When Hazard of the Dunes attacks:
113 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Hazard of the Dunes is one).
When Hazard of the Dunes attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Hazard of the Dunes is one).
When Hazard of the Dunes blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Hazard of the Dunes is one).
When Hazard of the Dunes attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Hazard of the Dunes is one).
When Hazard of the Dunes deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Hazard of the Dunes is one).
When Hazard of the Dunes enters:
298 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Hazard of the Dunes is one).
42 other cards care about it too. These are the ones with the most connections.