edhseer Commander synergy, explained
Instant
Mana cost: {4}{R}
Heated Argument deals 6 damage to target creature. You may exile a card from your graveyard. If you do, Heated Argument also deals 2 damage to that creature's controller.
on-cast — deals 6 damage
on-cast —
on-cast — deals 2 damage
Causes: a creature deals noncombat damage, exile a card, anything leaves a graveyard, anything deals noncombat damage.
Cares about: nothing.
anything is exiled — 2,497 cards in the game can cause this (Heated Argument is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Heated Argument is one).
When Heated Argument leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Heated Argument is one).
When Heated Argument deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Heated Argument is one).
When Heated Argument makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Heated Argument is one).
When Heated Argument is cast:
427 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Heated Argument is one).
When a creature is dealt damage thanks to Heated Argument:
17 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Heated Argument is one).
When a player is dealt damage thanks to Heated Argument:
6 other cards care about it too. These are the ones with the most connections.