edhseer Commander synergy, explained
Land — Desert
Add {C}.
activated {T} — adds 1 mana
This land becomes a 3/4 Elemental creature until end of turn. It's still a land.
activated {2}, Exile a land card from your graveyard —
activated {2}, Exile a land card from your graveyard — turns something into a creature
Causes: exile a land, a land leaves a graveyard.
Cares about: nothing.
a Desert enters the battlefield — 40 cards in the game can cause this (Hostile Desert is one).
a land enters the battlefield — 1,560 cards in the game can cause this (Hostile Desert is one).
When Hostile Desert enters:
199 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Hostile Desert is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Hostile Desert is one).
When Hostile Desert leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.