edhseer Commander synergy, explained
Sorcery — Lesson
Mana cost: {2}{R}{R}
Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.
on-cast —
on-cast — draws you that many cards
on-cast — makes a token
Causes: discard a card, draw a card, create a Spirit creature token, put a Spirit creature token onto the battlefield.
Cares about: nothing.
a Spirit enters the battlefield — 863 cards in the game can cause this (Illuminate History is one).
When a Spirit enters thanks to Illuminate History:
a card is discarded — 2,042 cards in the game can cause this (Illuminate History is one).
When Illuminate History makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,717 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Illuminate History is one).
When a Spirit enters thanks to Illuminate History:
a creature token is created — 2,799 cards in the game can cause this (Illuminate History is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Illuminate History is one).
When a Spirit enters thanks to Illuminate History:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Illuminate History is one).
When Illuminate History makes a Spirit token:
17 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Illuminate History is one).
When Illuminate History is cast:
424 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Illuminate History is one).
When Illuminate History makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Illuminate History is one).
436 other cards care about it too. These are the ones with the most connections.