edhseer Commander synergy, explained
Creature — Human Knight
Mana cost: {W}
This creature has double strike as long as you control a Dinosaur.
static — grants haste
Causes: nothing.
Cares about: nothing.
a Knight attacks — 547 cards in the game can cause this (Imperial Lancer is one).
a Knight deals combat damage — 547 cards in the game can cause this (Imperial Lancer is one).
a Knight enters the battlefield — 592 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer enters:
a Human enters the battlefield — 4,639 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer attacks:
182 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer deals combat damage:
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer is cast:
89 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Imperial Lancer is one).
When Imperial Lancer enters:
301 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Imperial Lancer is one).
41 other cards care about it too. These are the ones with the most connections.