Imperial Recovery Unit

Imperial Recovery Unit

Artifact — Vehicle

Mana cost: {2}{W}

How we read this card

Whenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand.

triggered — brings a card back

Crew 2

Causes: anything leaves a graveyard.

Cares about: a card in a graveyard.

Works well with

a Vehicle enters the battlefield — 207 cards in the game can cause this (Imperial Recovery Unit is one).

When Imperial Recovery Unit enters:

  1. Kolodin, Triumph Caster — turns something into a creature
  2. Miles "Tails" Prower — draws you 1 card

2 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Imperial Recovery Unit is one).

When a creature or Vehicle leaves a graveyard thanks to Imperial Recovery Unit:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Imperial Recovery Unit is one).

When Imperial Recovery Unit is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Imperial Recovery Unit is one).

When Imperial Recovery Unit enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

an artifact enters the battlefield — 4,643 cards in the game can cause this (Imperial Recovery Unit is one).

When Imperial Recovery Unit enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

55 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Imperial Recovery Unit is one).

  1. Windrider Wizard — Windrider Wizard puts cards into the graveyard that Imperial Recovery Unit can bring back
  2. Master of Winds — Master of Winds puts cards into the graveyard that Imperial Recovery Unit can bring back
  3. Nature's Wrath — Nature's Wrath puts cards into the graveyard that Imperial Recovery Unit can bring back
  4. Liliana the Repentant — Liliana the Repentant puts cards into the graveyard that Imperial Recovery Unit can bring back
  5. Pious Evangel // Wayward Disciple — Pious Evangel // Wayward Disciple puts cards into the graveyard that Imperial Recovery Unit can bring back
  6. Rankle and Torbran — Rankle and Torbran puts cards into the graveyard that Imperial Recovery Unit can bring back
  7. Shriveling Rot — Shriveling Rot puts cards into the graveyard that Imperial Recovery Unit can bring back
  8. Caesar, Legion's Emperor — Caesar, Legion's Emperor puts cards into the graveyard that Imperial Recovery Unit can bring back
  9. Ayara, First of Locthwain — Ayara, First of Locthwain puts cards into the graveyard that Imperial Recovery Unit can bring back
  10. Temmet, Naktamun's Will — Temmet, Naktamun's Will puts cards into the graveyard that Imperial Recovery Unit can bring back

7,579 other cards care about it too. These are the ones with the most connections.

anything that is not a token enters the battlefield — 25,747 cards in the game can cause this (Imperial Recovery Unit is one).

  1. Canoptek Spyder — When Imperial Recovery Unit enters, Canoptek Spyder draws you 1 card

anything enters the battlefield — 26,499 cards in the game can cause this (Imperial Recovery Unit is one).

When Imperial Recovery Unit enters:

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — puts a +1/+1 counter on itself
  2. HYDRA Assault Robot — deals 1 damage
  3. Era of Innovation — puts a counter on a permanent you control

37 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Imperial Recovery Unit is one).

When Imperial Recovery Unit is cast:

  1. Sokka, Bold Boomeranger — puts a +1/+1 counter on itself
  2. Saheeli, Radiant Creator — puts a counter on a permanent you control

10 other cards care about it too. These are the ones with the most connections.