edhseer Commander synergy, explained
Enchantment
Mana cost: {U}{R}
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
triggered — makes a token
Draw a card, then discard a card.
activated {4}{U}{R} — draws you 1 card
activated {4}{U}{R} —
Causes: create a Faerie creature token, put a Faerie creature token onto the battlefield, draw a card, discard a card.
Cares about: nothing.
a Faerie enters the battlefield — 237 cards in the game can cause this (Improbable Alliance is one).
1 other card cares about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Improbable Alliance is one).
When Improbable Alliance makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,711 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Improbable Alliance is one).
When a Faerie enters thanks to Improbable Alliance:
a creature token is created — 2,799 cards in the game can cause this (Improbable Alliance is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Improbable Alliance is one).
When Improbable Alliance is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Improbable Alliance is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Improbable Alliance is one).
When a Faerie enters thanks to Improbable Alliance:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Improbable Alliance is one).
When Improbable Alliance makes a Faerie token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Improbable Alliance is one).
When Improbable Alliance enters:
70 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Improbable Alliance is one).
When Improbable Alliance makes a player draw a card:
59 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Improbable Alliance is one).
443 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Improbable Alliance is one).
399 other cards care about it too. These are the ones with the most connections.