Kami of Industry

Creature — Spirit

Produces: an artifact entering the battlefield, an artifact leaving the battlefield, anything being sacrificed, anything dying.

Cares about: nothing.

Partners

161 cards can cause an nontoken artifact entering the battlefield.

  1. Replication Specialist — When an artifact enters thanks to Kami of Industry, Replication Specialist makes a token
  2. Ultron, Artificial Malevolence — When an artifact enters thanks to Kami of Industry, Ultron, Artificial Malevolence makes a token
  3. Surge Conductor — When an artifact enters thanks to Kami of Industry, Surge Conductor proliferates

1,089 cards can cause an artifact entering the battlefield.

  1. Battered Golem — When an artifact enters thanks to Kami of Industry, Battered Golem untaps itself
  2. Tezzeret, Cruel Captain — When an artifact enters thanks to Kami of Industry, Tezzeret, Cruel Captain puts a counter on a permanent
  3. Grinding Station — When an artifact enters thanks to Kami of Industry, Grinding Station untaps itself

1,201 cards can cause an artifact, battle, enchantment or planeswalker entering the battlefield.

  1. Builder's Talent — When an artifact enters thanks to Kami of Industry, Builder's Talent puts counters on a permanent

2,996 cards can cause anything being sacrificed.

  1. Gorbag of Minas Morgul — When Kami of Industry sacrifices something, Gorbag of Minas Morgul triggers

4,081 cards can cause an artifact or creature entering the battlefield.

  1. Charismatic Conqueror — When an artifact enters thanks to Kami of Industry, Charismatic Conqueror makes a token
  2. Weftstalker Ardent — When an artifact enters thanks to Kami of Industry, Weftstalker Ardent deals 1 damage
  3. Haliya, Guided by Light — When an artifact enters thanks to Kami of Industry, Haliya, Guided by Light gains you 1 life

4,138 cards can cause an artifact, creature or enchantment entering the battlefield.

  1. Confusion in the Ranks — When an artifact enters thanks to Kami of Industry, Confusion in the Ranks triggers

4,146 cards can cause an artifact, battle, creature, enchantment or planeswalker entering the battlefield.

  1. Brainstealer Dragon — When an artifact enters thanks to Kami of Industry, Brainstealer Dragon costs each opponent life

4,505 cards can cause anything dying.

  1. Creature Bond — When Kami of Industry dies, Creature Bond deals that creature's toughness damage
  2. Garland, Knight of Cornelia // Chaos, the Endless — When Kami of Industry dies, Garland, Knight of Cornelia // Chaos, the Endless brings a card back
  3. Turn Inside Out — When Kami of Industry dies, Turn Inside Out triggers

5,286 cards can cause an artifact or creature leaving the battlefield.

  1. Thran Vigil — When an artifact leaves a graveyard thanks to Kami of Industry, Thran Vigil puts a counter on a permanent
  2. Dredger's Insight — When an artifact leaves a graveyard thanks to Kami of Industry, Dredger's Insight gains you 1 life

5,358 cards can cause anything entering the battlefield.

  1. Rosie Cotton of South Lane — When an artifact enters thanks to Kami of Industry, Rosie Cotton of South Lane makes a token
  2. Era of Innovation — When an artifact enters thanks to Kami of Industry, Era of Innovation adds mana
  3. Emet-Selch, Unsundered // Hades, Sorcerer of Eld — When an artifact enters thanks to Kami of Industry, Emet-Selch, Unsundered // Hades, Sorcerer of Eld draws you 1 card

8,112 cards can cause anything leaving the battlefield.

  1. Fang, Fearless l'Cie — When an artifact leaves a graveyard thanks to Kami of Industry, Fang, Fearless l'Cie draws you cards
  2. Quintorius, Field Historian — When an artifact leaves a graveyard thanks to Kami of Industry, Quintorius, Field Historian makes a token
  3. Ark of Hunger — When an artifact leaves a graveyard thanks to Kami of Industry, Ark of Hunger deals 1 damage

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →