edhseer Commander synergy, explained
Sorcery
Mana cost: {B}{G}{U}
Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature.
on-cast — brings a card back
on-cast — deals that card's power damage
Causes: a creature leaves a graveyard, a creature deals noncombat damage.
Cares about: a creature in a graveyard.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Lie in Wait is one).
When a creature leaves a graveyard thanks to Lie in Wait:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Lie in Wait is one).
When a creature leaves a graveyard thanks to Lie in Wait:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Lie in Wait is one).
2,766 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Lie in Wait is one).
When Lie in Wait deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Lie in Wait is one).
When Lie in Wait is cast:
424 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Lie in Wait is one).
When a creature is dealt damage thanks to Lie in Wait:
17 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Lie in Wait is one).
When Lie in Wait is cast:
5 other cards care about it too. These are the ones with the most connections.