edhseer Commander synergy, explained
Creature — Human Soldier
Mana cost: {4}{W}
When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
triggered —
triggered — puts counters on it
triggered — makes a token
Causes: vote, put a counter on anything, create a Soldier creature token, put a Soldier creature token onto the battlefield.
Cares about: nothing.
you vote — 30 cards in the game can cause this (Lieutenants of the Guard is one).
When Lieutenants of the Guard holds a vote:
a Human gets a counter — 326 cards in the game can cause this (Lieutenants of the Guard is one).
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Lieutenants of the Guard is one).
a creature gets a counter — 2,691 cards in the game can cause this (Lieutenants of the Guard is one).
When Lieutenants of the Guard gets a counter:
33 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Lieutenants of the Guard is one).
When a Soldier enters thanks to Lieutenants of the Guard:
a creature token is created — 2,799 cards in the game can cause this (Lieutenants of the Guard is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Lieutenants of the Guard is one).
When a Soldier enters thanks to Lieutenants of the Guard:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Lieutenants of the Guard is one).
When Lieutenants of the Guard makes a Soldier token:
17 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Lieutenants of the Guard is one).
8 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Lieutenants of the Guard is one).
When Lieutenants of the Guard enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Lieutenants of the Guard is one).
When Lieutenants of the Guard attacks:
130 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Lieutenants of the Guard is one).
When Lieutenants of the Guard attacks:
204 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Lieutenants of the Guard is one).
338 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Lieutenants of the Guard is one).
55 other cards care about it too. These are the ones with the most connections.