edhseer Commander synergy, explained
Legendary Creature — Minotaur Performer
Mana cost: {1}{B}{R}
Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with that ability and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
activated {1}{B}{R} — brings a card back
Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost
triggered — makes a token
triggered —
What a deck led by this card wants
Causes: put an instant onto the battlefield, put a sorcery onto the battlefield, an instant leaves a graveyard, a sorcery leaves a graveyard, create a token, put a token onto the battlefield, cast anything.
Cares about: an instant in a graveyard, a sorcery in a graveyard.
put an instant into a graveyard — 2 cards in the game can cause this.
a Minotaur attacks — 164 cards in the game can cause this (Magar of the Magic Strings is one).
a nontoken Minotaur enters the battlefield — 167 cards in the game can cause this (Magar of the Magic Strings is one).
an instant leaves a graveyard — 202 cards in the game can cause this (Magar of the Magic Strings is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Magar of the Magic Strings is one).
When an instant or sorcery leaves a graveyard thanks to Magar of the Magic Strings:
13 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Magar of the Magic Strings is one).
When a permanent enters thanks to Magar of the Magic Strings:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Magar of the Magic Strings is one).
When Magar of the Magic Strings makes a token:
17 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Magar of the Magic Strings is one).
When Magar of the Magic Strings attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Magar of the Magic Strings is one).
When Magar of the Magic Strings attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Magar of the Magic Strings is one).
When Magar of the Magic Strings blocks:
24 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Magar of the Magic Strings is one).
When Magar of the Magic Strings enters:
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Magar of the Magic Strings is one).
41 other cards care about it too. These are the ones with the most connections.