edhseer Commander synergy, explained
Legendary Creature — Siren Pirate
Mana cost: {U}{R}
Flying, haste
Whenever you cast your second spell each turn, investigate.
triggered —
What a deck led by this card wants
Causes: create a Clue artifact token, put a Clue artifact token onto the battlefield.
Cares about: nothing.
a Pirate deals combat damage — 223 cards in the game can cause this (Malcolm is one).
1 other card cares about it too. These are the ones with the most connections.
a Pirate attacks — 223 cards in the game can cause this (Malcolm is one).
a Pirate enters the battlefield — 231 cards in the game can cause this (Malcolm is one).
When Malcolm, the Eyes enters:
a token enters the battlefield — 3,710 cards in the game can cause this (Malcolm is one).
When a Clue enters thanks to Malcolm, the Eyes:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Malcolm is one).
When Malcolm, the Eyes makes a Clue token:
17 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 4,643 cards in the game can cause this (Malcolm is one).
When a Clue enters thanks to Malcolm, the Eyes:
56 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Malcolm is one).
When Malcolm, the Eyes attacks:
120 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Malcolm is one).
When Malcolm, the Eyes attacks:
186 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Malcolm is one).
When Malcolm, the Eyes blocks:
26 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Malcolm is one).
When Malcolm, the Eyes enters:
323 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Malcolm is one).
56 other cards care about it too. These are the ones with the most connections.