Merchant Raiders

Merchant Raiders

Creature — Human Pirate

Mana cost: {3}{U}

How we read this card

Whenever this creature or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control this creature.

triggered —

triggered —

triggered — keeps permanents from untapping

triggered — keeps permanents from untapping

Causes: tap a creature.

Cares about: a Pirate enters the battlefield.

Works well with

a Pirate deals combat damage — 223 cards in the game can cause this (Merchant Raiders is one).

  1. Ramirez DePietro, Pillager — When Merchant Raiders deals combat damage, Ramirez DePietro, Pillager exiles a card from a library

1 other card cares about it too. These are the ones with the most connections.

a Pirate attacks — 223 cards in the game can cause this (Merchant Raiders is one).

  1. Breeches, Eager Pillager — When Merchant Raiders attacks, Breeches, Eager Pillager triggers

a Pirate enters the battlefield — 231 cards in the game can cause this.

  1. Gemcutter Buccaneer — When Merchant Raiders enters, Gemcutter Buccaneer makes a token
  2. Forerunner of the Coalition — When Merchant Raiders enters, Forerunner of the Coalition makes each opponent lose 1 life
  3. Pirated Copy — When Pirated Copy enters, Merchant Raiders taps a creature
  4. Iguana Parrot — When Iguana Parrot enters, Merchant Raiders taps a creature
  5. Ghost of Ramirez DePietro — When Ghost of Ramirez DePietro enters, Merchant Raiders taps a creature
  6. Scrounging Skyray — When Scrounging Skyray enters, Merchant Raiders taps a creature
  7. Kitesail Larcenist — When Kitesail Larcenist enters, Merchant Raiders taps a creature
  8. Pirate Ship — When Pirate Ship enters, Merchant Raiders taps a creature
  9. Siren Stormtamer — When Siren Stormtamer enters, Merchant Raiders taps a creature
  10. Departed Deckhand — When Departed Deckhand enters, Merchant Raiders taps a creature
  11. Corsairs of Umbar — When Corsairs of Umbar enters, Merchant Raiders taps a creature
  12. Rishadan Brigand — When Rishadan Brigand enters, Merchant Raiders taps a creature
  13. Coercive Recruiter — When Merchant Raiders enters, Coercive Recruiter untaps a creature

55 other cards care about it too. These are the ones with the most connections.

a creature becomes tapped — 565 cards in the game can cause this (Merchant Raiders is one).

When Merchant Raiders becomes tapped:

  1. Unctus, Grand Metatect — draws you 1 card
  2. Sharae of Numbing Depths — draws you 1 card
  3. Rewrite History — draws you 1 card
  4. Stinging Licid — deals 2 damage
  5. Gideon's Avenger — puts a +1/+1 counter on itself
  6. Icewrought Sentry — gets +2/+1
  7. Hawkeye's Bow — deals 1 damage
  8. Cryoshatter — kills a creature
  9. Don't Move — kills a creature
  10. Hylda of the Icy Crown — triggers

11 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Merchant Raiders is one).

When Merchant Raiders enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Merchant Raiders is one).

When Merchant Raiders attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

111 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Merchant Raiders is one).

When Merchant Raiders attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Merchant Raiders is one).

When Merchant Raiders blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

23 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Merchant Raiders is one).

When Merchant Raiders attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Merchant Raiders is one).

When Merchant Raiders enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

305 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Merchant Raiders is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Merchant Raiders enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

43 other cards care about it too. These are the ones with the most connections.