Marauding Knight

Marauding Knight

Creature — Phyrexian Zombie Knight

Mana cost: {2}{B}{B}

How we read this card

Protection from white
This creature gets +1/+1 for each Plains your opponents control.

static — gives +1/+1 for each Plains your opponents control

Causes: nothing.

Cares about: nothing.

Works well with

a Phyrexian attacks — 495 cards in the game can cause this (Marauding Knight is one).

  1. Vulpine Harvester — When Marauding Knight attacks, Vulpine Harvester brings a card back

a nontoken Phyrexian enters the battlefield — 496 cards in the game can cause this (Marauding Knight is one).

  1. Darksteel Splicer — When Marauding Knight enters, Darksteel Splicer makes a token

a Phyrexian enters the battlefield — 524 cards in the game can cause this (Marauding Knight is one).

  1. Essence of Orthodoxy — When Marauding Knight enters, Essence of Orthodoxy puts a counter on a permanent

a Knight attacks — 547 cards in the game can cause this (Marauding Knight is one).

  1. Knights' Charge — When Marauding Knight attacks, Knights' Charge makes each opponent lose 1 life

a Knight deals combat damage — 547 cards in the game can cause this (Marauding Knight is one).

  1. Exsanguinator Cavalry — When Marauding Knight deals combat damage, Exsanguinator Cavalry puts a counter on a permanent

a Knight enters the battlefield — 592 cards in the game can cause this (Marauding Knight is one).

When Marauding Knight enters:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

a Zombie deals combat damage — 657 cards in the game can cause this (Marauding Knight is one).

  1. Undead Alchemist — When Marauding Knight deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Marauding Knight is one).

  1. Varina, Lich Queen — When Marauding Knight attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Marauding Knight is one).

  1. Necroduality — When Marauding Knight enters, Necroduality makes a token

a Zombie enters the battlefield — 795 cards in the game can cause this (Marauding Knight is one).

When Marauding Knight enters:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

anything attacks — 17,934 cards in the game can cause this (Marauding Knight is one).

When Marauding Knight attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

111 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Marauding Knight is one).

When Marauding Knight attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Marauding Knight is one).

When Marauding Knight blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Marauding Knight is one).

When Marauding Knight attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Marauding Knight is one).

When Marauding Knight deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

194 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Marauding Knight is one).

When Marauding Knight enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

303 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Marauding Knight is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Marauding Knight enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

39 other cards care about it too. These are the ones with the most connections.