edhseer Commander synergy, explained
Creature — Bat Skeleton
Mana cost: {4}{B}
Flying
Regenerate this creature.
activated Pay 4 life —
activated Pay 4 life —
Causes: make a player lose life, regenerate a creature.
Cares about: nothing.
a Bat attacks — 103 cards in the game can cause this (Marrow Bats is one).
life is lost — 3,160 cards in the game can cause this (Marrow Bats is one).
When Marrow Bats makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Marrow Bats is one).
When Marrow Bats attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Marrow Bats is one).
When Marrow Bats attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Marrow Bats is one).
When Marrow Bats blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Marrow Bats is one).
When Marrow Bats attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Marrow Bats is one).
When Marrow Bats deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Marrow Bats is one).
When Marrow Bats enters:
303 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Marrow Bats is one).
41 other cards care about it too. These are the ones with the most connections.