edhseer Commander synergy, explained
Land
Add {C}.
activated {T} — adds 1 mana
This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
activated {G}{W} — turns something into a creature
activated {G}{W} — grants a keyword
Causes: nothing.
Cares about: a card in a graveyard.
a land it grants abilities to — 1,237 cards in the game can cause this.
1,229 other cards cause it too. These are the ones with the most connections.
a land it grants types to — 1,237 cards in the game can cause this.
1,235 other cards cause it too. These are the ones with the most connections.
a land it boosts — 1,237 cards in the game can cause this.
1,236 other cards cause it too. These are the ones with the most connections.
a land it applies animate to — 1,237 cards in the game can cause this.
1,235 other cards cause it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Nantuko Monastery is one).
When Nantuko Monastery enters:
199 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Nantuko Monastery is one).
7,579 other cards care about it too. These are the ones with the most connections.