edhseer Commander synergy, explained
Creature — Avatar Incarnation
Mana cost: {3}{W}{W}{W}
The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability.
activated {0} —
activated {0} —
When this creature dies, its owner loses half their life, rounded up.
triggered — makes each opponent lose life equal to half
Causes: prevented creature , anything deals noncombat damage, make a player lose life.
Cares about: nothing.
hits creature — 2,298 cards in the game can cause this (Personal Incarnation is one).
8 other cards care about it too. These are the ones with the most connections.
damage is prevented — 568 cards in the game can cause this (Personal Incarnation is one).
When Personal Incarnation has damage prevented:
anything deals noncombat damage — 3,068 cards in the game can cause this (Personal Incarnation is one).
When Personal Incarnation deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Personal Incarnation is one).
When Personal Incarnation makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Personal Incarnation is one).
When Personal Incarnation attacks:
184 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Personal Incarnation is one).
When Personal Incarnation attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Personal Incarnation is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Personal Incarnation is one).
When Personal Incarnation enters:
304 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Personal Incarnation is one).
41 other cards care about it too. These are the ones with the most connections.