edhseer Commander synergy, explained
Creature — Human Cleric
Mana cost: {2}{W}
Protection from red
The next time a red source of your choice would deal damage this turn, prevent that damage.
activated {W}, Sacrifice this creature —
activated {W}, Sacrifice this creature —
Causes: sacrifice a creature, a creature dies, damage is prevented.
Cares about: nothing.
a Cleric is put into a graveyard from the battlefield — 36 cards in the game can cause this (Pilgrim of Justice is one).
When Pilgrim of Justice is put into a graveyard from the battlefield:
a Cleric in a graveyard — 36 cards in the game can cause this (Pilgrim of Justice is one).
1 other card cares about it too. These are the ones with the most connections.
a Human creature in a graveyard — 142 cards in the game can cause this (Pilgrim of Justice is one).
When Pilgrim of Justice is in the graveyard:
1 other card cares about it too. These are the ones with the most connections.
a Human creature dies — 143 cards in the game can cause this (Pilgrim of Justice is one).
When Pilgrim of Justice is put into a graveyard from the battlefield:
a nontoken Human is put into a graveyard from the battlefield — 150 cards in the game can cause this (Pilgrim of Justice is one).
a Human is put into a graveyard from the battlefield — 151 cards in the game can cause this (Pilgrim of Justice is one).
damage is prevented — 568 cards in the game can cause this (Pilgrim of Justice is one).
When a permanent has damage prevented thanks to Pilgrim of Justice:
a Cleric enters the battlefield — 722 cards in the game can cause this (Pilgrim of Justice is one).
1 other card cares about it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Pilgrim of Justice is one).
When you sacrifice Pilgrim of Justice:
a creature is sacrificed — 1,741 cards in the game can cause this (Pilgrim of Justice is one).
When you sacrifice Pilgrim of Justice:
19 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Pilgrim of Justice is one).
When Pilgrim of Justice is in the graveyard:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Pilgrim of Justice is one).
When Pilgrim of Justice dies:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Pilgrim of Justice is one).
When Pilgrim of Justice dies:
459 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Pilgrim of Justice is one).
34 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Pilgrim of Justice is one).
443 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Pilgrim of Justice is one).
When Pilgrim of Justice attacks:
147 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Pilgrim of Justice is one).
222 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Pilgrim of Justice is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Pilgrim of Justice is one).
When Pilgrim of Justice enters:
459 other cards care about it too. These are the ones with the most connections.