Misery Charm

Misery Charm

Instant

Mana cost: {B}

How we read this card

Destroy target Cleric.

on-cast —

Return target Cleric card from your graveyard to your hand.

on-cast — brings a card back

Target player loses 2 life.

on-cast — makes each opponent lose 2 life

Causes: you face a dilemma, a Cleric is put into a graveyard from the battlefield, a Cleric leaves a graveyard, make a player lose life.

Cares about: a Cleric in a graveyard.

Works well with

a Cleric is put into a graveyard from the battlefield — 36 cards in the game can cause this (Misery Charm is one).

  1. Rotlung Reanimator — When a Cleric is put into a graveyard from the battlefield thanks to Misery Charm, Rotlung Reanimator makes a token

1 other card cares about it too. These are the ones with the most connections.

put a Cleric into a graveyard — 36 cards in the game can cause this.

  1. Doomed Necromancer — When Doomed Necromancer is in the graveyard, Misery Charm can bring it back
  2. Bonecaller Cleric — When Bonecaller Cleric is in the graveyard, Misery Charm can bring it back
  3. Valgavoth's Faithful — When Valgavoth's Faithful is in the graveyard, Misery Charm can bring it back
  4. Priest of the Haunted Edge — When Priest of the Haunted Edge is in the graveyard, Misery Charm can bring it back
  5. Blind Zealot — When Blind Zealot is in the graveyard, Misery Charm can bring it back
  6. Disciple of Tevesh Szat — When Disciple of Tevesh Szat is in the graveyard, Misery Charm can bring it back
  7. Initiates of the Ebon Hand — When Initiates of the Ebon Hand is in the graveyard, Misery Charm can bring it back
  8. Cabal Archon — Cabal Archon puts cards into the graveyard that Misery Charm can bring back
  9. Shadow-Rite Priest — Shadow-Rite Priest puts cards into the graveyard that Misery Charm can bring back
  10. Dark Supplicant — Dark Supplicant puts cards into the graveyard that Misery Charm can bring back

26 other cards cause it too. These are the ones with the most connections.

you face a dilemma — 739 cards in the game can cause this (Misery Charm is one).

When Misery Charm poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

anything leaves a graveyard — 2,503 cards in the game can cause this (Misery Charm is one).

When a Cleric leaves a graveyard thanks to Misery Charm:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Misery Charm is one).

When Misery Charm makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Misery Charm is one).

When Misery Charm is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Lunar Mystic — draws you 1 card
  3. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  4. Repeated Reverberation — copies an ability
  5. Riku of Two Reflections — copies a spell
  6. Sword of Wealth and Power — copies a spell
  7. Lilah, Undefeated Slickshot — gets +1/+1
  8. Gale, Waterdeep Prodigy — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Misery Charm is one).

  1. Heart-Shaped Herb — Misery Charm puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — Misery Charm puts cards into the graveyard that Enlightened Confidant can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — Misery Charm puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  4. Grazing Kelpie — Misery Charm puts cards into the graveyard that Grazing Kelpie can bring back
  5. Dauthi Voidwalker — Cards Misery Charm would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  6. Endurance — Misery Charm puts cards into the graveyard that Endurance can bring back
  7. Thieves' Guild Enforcer — Misery Charm fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  8. Soaring Thought-Thief — Misery Charm fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  9. Athreos, Shroud-Veiled — Misery Charm puts cards into the graveyard that Athreos, Shroud-Veiled can bring back
  10. Merfolk Windrobber — Misery Charm fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Misery Charm is one).

When a Cleric hits the graveyard thanks to Misery Charm:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Planar Void — hits a graveyard

6 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Misery Charm is one).

When Misery Charm is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.