Plague Wight

Plague Wight

Creature — Zombie

Mana cost: {1}{B}

How we read this card

Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.

triggered — shrinks a creature by -1/-1

Causes: a creature dies.

Cares about: nothing.

Works well with

a Zombie deals combat damage — 657 cards in the game can cause this (Plague Wight is one).

  1. Undead Alchemist — When Plague Wight deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Plague Wight is one).

  1. Varina, Lich Queen — When Plague Wight attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Plague Wight is one).

  1. Necroduality — When Plague Wight enters, Necroduality makes a token

a Zombie it boosts — 669 cards in the game can cause this.

  1. Cursecloth Wrappings — Cursecloth Wrappings gives Plague Wight bigger stats

668 other cards cause it too. These are the ones with the most connections.

a Zombie enters the battlefield — 795 cards in the game can cause this (Plague Wight is one).

When Plague Wight enters:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

a creature in a graveyard — 2,769 cards in the game can cause this (Plague Wight is one).

Plague Wight puts cards into the graveyard that:

  1. Chainer, Dementia Master — can bring back
  2. Havengul Lich — can bring back
  3. Liliana the Repentant — can bring back
  4. Paleoloth — can bring back
  5. Chainer, Nightmare Adept — can bring back
  6. Banon, the Returners' Leader — can bring back
  7. Surgical Suite // Hospital Room — can bring back
  8. Sword of Light and Shadow — can bring back
  9. Necromantic Thirst — can bring back
  10. Krile Baldesion — can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Plague Wight is one).

When a creature dies thanks to Plague Wight:

  1. Zahur, Glory's Past — makes a token
  2. Vraska, the Silencer — brings a card back
  3. Liesa, Forgotten Archangel — brings a card back
  4. Avacyn, Angel of Horror — brings a card back
  5. Yedora, Grave Gardener — brings a card back
  6. Nim Deathmantle — brings a card back
  7. Valkyrie's Call — brings a card back
  8. Decaying Soil — brings a card back
  9. High-Society Hunter — draws you 1 card
  10. Overseer of the Damned — makes a token

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Plague Wight is one).

When a creature dies thanks to Plague Wight:

  1. Pious Evangel // Wayward Disciple — makes each opponent lose 1 life
  2. Daxos, Blessed by the Sun — gains you 1 life
  3. Elas il-Kor, Sadistic Pilgrim — makes each opponent lose 1 life
  4. Shriveling Rot — makes a player lose life equal to its toughness
  5. Meathook Massacre II — brings a card back
  6. Ashnod's Intervention — brings a card back
  7. Missy — brings a card back
  8. Malakir Rebirth // Malakir Mire — brings a card back
  9. Saffi Eriksdotter — sacrifices itself
  10. Angelic Renewal — sacrifices itself

451 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Plague Wight is one).

  1. Ninja Teen — When a creature leaves the battlefield thanks to Plague Wight, Ninja Teen makes each opponent lose 1 life

33 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Plague Wight is one).

  1. Havi, the All-Father — Plague Wight fills your graveyard toward the 4 or more cards Havi, the All-Father needs
  2. Repentant Vampire — Plague Wight fills your graveyard toward the 7 or more cards Repentant Vampire needs
  3. Treacherous Vampire — Plague Wight fills your graveyard toward the 7 or more cards Treacherous Vampire needs
  4. Athreos, Shroud-Veiled — Plague Wight puts cards into the graveyard that Athreos, Shroud-Veiled can bring back

440 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Plague Wight is one).

When Plague Wight attacks:

  1. Shaun, Father of Synths — makes a token
  2. Grim Javelineer — gives +1/+0
  3. Clavileño, First of the Blessed — turns something into a creature

145 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Plague Wight is one).

  1. Chorale of the Void — When Plague Wight attacks, Chorale of the Void brings a card back

219 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Plague Wight is one).

  1. Quirion Beastcaller — When Plague Wight is cast, Quirion Beastcaller puts a +1/+1 counter on itself

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Plague Wight is one).

When Plague Wight enters:

  1. Boss's Chauffeur — puts a +1/+1 counter on itself
  2. Dinosaur Egg — puts a counter on itself

447 other cards care about it too. These are the ones with the most connections.