edhseer Commander synergy, explained
Enchantment
Mana cost: {2}{W}
When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens.
triggered —
triggered — makes 4 tokens
Causes: sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield, create a Spirit creature token, put a Spirit creature token onto the battlefield.
Cares about: a creature dies.
an enchantment is sacrificed — 588 cards in the game can cause this (Promise of Bunrei is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Promise of Bunrei is one).
When a Spirit enters thanks to Promise of Bunrei:
an enchantment in a graveyard — 983 cards in the game can cause this (Promise of Bunrei is one).
When Promise of Bunrei is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Promise of Bunrei is one).
When Promise of Bunrei is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Promise of Bunrei is one).
When a Spirit enters thanks to Promise of Bunrei:
a creature token is created — 2,799 cards in the game can cause this (Promise of Bunrei is one).
3 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this.
2,829 other cards cause it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Promise of Bunrei is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Promise of Bunrei is one).
When Promise of Bunrei is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Promise of Bunrei is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Promise of Bunrei is one).
When a Spirit enters thanks to Promise of Bunrei:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Promise of Bunrei is one).
When Promise of Bunrei makes a Spirit token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Promise of Bunrei is one).
When Promise of Bunrei enters:
78 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Promise of Bunrei is one).
443 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Promise of Bunrei is one).
411 other cards care about it too. These are the ones with the most connections.