Ral, Izzet Viceroy

Ral, Izzet Viceroy

Legendary Planeswalker — Ral

Mana cost: {3}{U}{R}

How we read this card

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

activated +1 — puts cards into your hand

activated +1 — mills a card

Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

activated −3 — deals the total number of instant and sorcery cards you own in exile and in your graveyard damage

You get an emblem with that ability

activated −8 — gets an emblem

Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards.

Causes: mill a card, a creature deals noncombat damage.

Cares about: nothing.

Works well with

a planeswalker is cast — 361 cards in the game can cause this (Ral is one).

When Ral, Izzet Viceroy is cast:

  1. Jaya's Phoenix — returns itself from the graveyard
  2. Interplanar Beacon — gains you 1 life
  3. Defiler of Instinct — deals 1 damage
  4. Defiler of Dreams — draws you 1 card
  5. Primeval Bounty — puts 3 counters on a creature
  6. Tetsuko Umezawa, Pursuer — gets +1/+1
  7. Thor, God of Thunder — deals that spell's mana value damage
  8. Krile Baldesion — brings a card back
  9. Summon: Good King Mog XII — makes a token
  10. Blood Funnel — sacrifices a creature

239 other cards care about it too. These are the ones with the most connections.

a planeswalker enters the battlefield — 366 cards in the game can cause this (Ral is one).

When Ral, Izzet Viceroy enters:

  1. Builder's Talent — puts a counter on a creature
  2. Brainstealer Dragon — makes a player lose life equal to its mana value
  3. Cloudstone Curio — triggers

2 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Ral is one).

When Ral, Izzet Viceroy deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

37 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Ral is one).

  1. Charnelhoard Wurm — Ral, Izzet Viceroy puts cards into the graveyard that Charnelhoard Wurm can bring back
  2. Samwise Gamgee — Ral, Izzet Viceroy puts cards into the graveyard that Samwise Gamgee can bring back
  3. Bloodbond March — Ral, Izzet Viceroy puts cards into the graveyard that Bloodbond March can bring back
  4. Gale, Waterdeep Prodigy — Ral, Izzet Viceroy puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Ral, Izzet Viceroy puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Ral, Izzet Viceroy puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Ral, Izzet Viceroy puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Ral, Izzet Viceroy fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Ral, Izzet Viceroy puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Ral, Izzet Viceroy puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Ral is one).

When a card hits the graveyard thanks to Ral, Izzet Viceroy:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Ral is one).

When a creature is dealt damage thanks to Ral, Izzet Viceroy:

  1. Soul Link — gains you that much life
  2. Shriveling Rot — kills it
  3. Cryoshatter — kills a creature
  4. Hot Soup — kills a creature
  5. Cracked Skull — kills a creature
  6. Sporogenic Infection — kills a creature
  7. Frozen Solid — kills a creature
  8. Mortal Wound — kills a creature
  9. Mire Blight — kills it
  10. Death Pits of Rath — kills it

17 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Ral is one).

  1. Nature's Wrath — When Ral, Izzet Viceroy enters, Nature's Wrath makes a player sacrifice an Island or permanent

38 other cards care about it too. These are the ones with the most connections.