edhseer Commander synergy, explained
Legendary Creature — Mutant Ninja Turtle
Mana cost: {1}{R/W}{R/W}
Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase.
triggered — untaps a permanent
triggered — takes an extra combat
What a deck led by this card wants
Causes: untap a creature.
Cares about: nothing.
a Turtle deals combat damage — 146 cards in the game can cause this (Raph & Leo is one).
a Turtle enters the battlefield — 148 cards in the game can cause this (Raph & Leo is one).
a Ninja deals combat damage — 165 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Ninja creature deals combat damage — 165 cards in the game can cause this (Raph & Leo is one).
a Ninja enters the battlefield — 172 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals enters:
1 other card cares about it too. These are the ones with the most connections.
a Mutant attacks — 280 cards in the game can cause this (Raph & Leo is one).
a Mutant enters the battlefield — 286 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals enters:
1 other card cares about it too. These are the ones with the most connections.
a creature untaps — 519 cards in the game can cause this (Raph & Leo is one).
anything attacks — 17,934 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals deals combat damage:
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals is cast:
87 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Raph & Leo is one).
When Raph & Leo, Sibling Rivals enters:
297 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Raph & Leo is one).
39 other cards care about it too. These are the ones with the most connections.