edhseer Commander synergy, explained
Legendary Creature — Human Assassin
Mana cost: {W}{U}{B}
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.
static — grants a keyword
static — restricts what can block it
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace.
triggered — makes a token
When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
triggered — brings a card back
triggered —
What a deck led by this card wants
Causes: create an Assassin creature token, put an Assassin creature token onto the battlefield, put an Equipment onto the battlefield, an Equipment leaves a graveyard, an Equipment becomes attached.
Cares about: an Equipment in a graveyard.
put an Equipment into a graveyard — 37 cards in the game can cause this.
27 other cards cause it too. These are the ones with the most connections.
an Assassin deals combat damage — 212 cards in the game can cause this (Ratonhnhaké꞉ton is one).
When Ratonhnhaké꞉ton deals combat damage:
an Assassin attacks — 212 cards in the game can cause this (Ratonhnhaké꞉ton is one).
When Ratonhnhaké꞉ton attacks:
an Assassin creature it grants types to — 219 cards in the game can cause this.
218 other cards cause it too. These are the ones with the most connections.
a nontoken Equipment enters the battlefield — 649 cards in the game can cause this (Ratonhnhaké꞉ton is one).
an Equipment enters the battlefield — 658 cards in the game can cause this (Ratonhnhaké꞉ton is one).
6 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Ratonhnhaké꞉ton is one).
When an Equipment leaves a graveyard thanks to Ratonhnhaké꞉ton:
13 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,715 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Ratonhnhaké꞉ton is one).
When an Assassin enters thanks to Ratonhnhaké꞉ton:
a creature token is created — 2,799 cards in the game can cause this (Ratonhnhaké꞉ton is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Ratonhnhaké꞉ton is one).
When an Assassin enters thanks to Ratonhnhaké꞉ton:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Ratonhnhaké꞉ton is one).
When Ratonhnhaké꞉ton makes an Assassin token:
17 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Ratonhnhaké꞉ton is one).
When Ratonhnhaké꞉ton enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Ratonhnhaké꞉ton is one).
When Ratonhnhaké꞉ton attacks:
130 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Ratonhnhaké꞉ton is one).
54 other cards care about it too. These are the ones with the most connections.