Rescue

Rescue

Instant

Mana cost: {U}

How we read this card

Return target permanent you control to its owner's hand.

on-cast — bounce

Causes: a permanent leaves the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Rescue is one).

  1. Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Rescue, it triggers

a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Rescue is one).

  1. Genku, Future Shaper — When a permanent leaves the battlefield thanks to Rescue, Genku, Future Shaper makes a token

a permanent leaves the battlefield — 315 cards in the game can cause this (Rescue is one).

When a permanent leaves the battlefield thanks to Rescue:

  1. Super Shredder — puts a +1/+1 counter on itself
  2. Nefarious Imp — scries

an instant is cast — 3,931 cards in the game can cause this (Rescue is one).

  1. Lunar Mystic — When Rescue is cast, Lunar Mystic draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — When Rescue is cast, Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time grants rebound
  3. Repeated Reverberation — When Rescue is cast, Repeated Reverberation copies an ability
  4. Riku of Two Reflections — When Rescue is cast, Riku of Two Reflections copies a spell
  5. Sword of Wealth and Power — When Rescue is cast, Sword of Wealth and Power copies a spell
  6. Lilah, Undefeated Slickshot — When Rescue is cast, Lilah, Undefeated Slickshot gets +1/+1
  7. Gale, Waterdeep Prodigy — When Rescue is cast, Gale, Waterdeep Prodigy brings a card back
  8. Harness the Storm — When Rescue is cast, Harness the Storm brings a card back
  9. In the Eye of Chaos — When Rescue is cast, In the Eye of Chaos counters a spell
  10. Niblis of Frost — When Rescue is cast, Niblis of Frost taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Rescue is one).

  1. Windrider Wizard — When Rescue is cast, Windrider Wizard draws you 1 card
  2. Relic Amulet — When Rescue is cast, Relic Amulet puts a charge counter on itself
  3. Rockslide Sorcerer — When Rescue is cast, Rockslide Sorcerer deals 1 damage
  4. Umara Wizard // Umara Skyfalls — When Rescue is cast, Umara Wizard // Umara Skyfalls grants flying
  5. Alania, Divergent Storm — When Rescue is cast, Alania, Divergent Storm makes an opponent draw 1 card
  6. Umara Mystic — When Rescue is cast, Umara Mystic gets +2/+0
  7. Master of Winds — When Rescue is cast, Master of Winds triggers

5 other cards care about it too. These are the ones with the most connections.