edhseer Commander synergy, explained
Enchantment — Saga
Mana cost: {1}{W}{B}{G}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Create three 1/1 white Spirit creature tokens.
triggered — makes 3 tokens
Distribute three +1/+1 counters among one, two, or three target creatures you control.
triggered — puts 3 counters on it
Creatures you control gain trample and lifelink until end of turn.
triggered — grants a keyword
Causes: create a Spirit creature token, put a Spirit creature token onto the battlefield, put a counter on a creature.
Cares about: nothing.
a Saga in a graveyard — 186 cards in the game can cause this (Revival of the Ancestors is one).
When Revival of the Ancestors is in the graveyard:
an enchantment is sacrificed — 588 cards in the game can cause this (Revival of the Ancestors is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Revival of the Ancestors is one).
When a Spirit enters thanks to Revival of the Ancestors:
an enchantment in a graveyard — 983 cards in the game can cause this (Revival of the Ancestors is one).
When Revival of the Ancestors is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Revival of the Ancestors is one).
When Revival of the Ancestors is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Revival of the Ancestors is one).
33 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,719 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Revival of the Ancestors is one).
When a Spirit enters thanks to Revival of the Ancestors:
a creature token is created — 2,799 cards in the game can cause this (Revival of the Ancestors is one).
3 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Revival of the Ancestors is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Revival of the Ancestors is one).
When Revival of the Ancestors is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Revival of the Ancestors is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Revival of the Ancestors is one).
When a Spirit enters thanks to Revival of the Ancestors:
5 other cards care about it too. These are the ones with the most connections.