Rhino's Rampage

Rhino's Rampage

Sorcery

Mana cost: {R/G}

How we read this card

Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls.

on-cast — gives +1/+0

on-cast —

When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less.

triggered —

Causes: a creature deals noncombat damage, an artifact is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

an artifact in a graveyard — 1,226 cards in the game can cause this (Rhino's Rampage is one).

Rhino's Rampage puts cards into the graveyard that:

  1. Bilbo, Unexpected Adventurer — can bring back
  2. Narset, Enlightened Exile — can bring back
  3. Fallaji Archaeologist — can bring back
  4. T'Chaka, Venerable King — can bring back
  5. Goblin Welder — can bring back
  6. Saprazzan Bailiff — can bring back
  7. Tomakul Scrapsmith — can bring back
  8. Anrakyr the Traveller — can bring back
  9. Chandra, Chill of Compliance — can bring back
  10. Open the Vaults — can bring back

179 other cards care about it too. These are the ones with the most connections.

an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Rhino's Rampage is one).

When an artifact is put into a graveyard from the battlefield thanks to Rhino's Rampage:

  1. Party Dude — draws you 1 card
  2. Tezzeret's Touch — brings a card back
  3. Krenko, Baron of Tin Street — makes a token
  4. Shard of the Void Dragon — puts 2 +1/+1 counters on itself
  5. Kibo, Uktabi Prince — puts a counter on an Ape or Monkey
  6. Ich-Tekik, Salvage Splicer — puts a +1/+1 counter on itself
  7. Gremlin Infestation — makes a token
  8. Summoning Station — untaps itself
  9. Pain Distributor — deals 1 damage
  10. Fangren Marauder — gains you 5 life

32 other cards care about it too. These are the ones with the most connections.

a creature deals noncombat damage — 1,420 cards in the game can cause this (Rhino's Rampage is one).

When a creature deals noncombat damage thanks to Rhino's Rampage:

  1. Soul Link — gains you that much life
  2. Tandem Lookout — draws you 1 card
  3. Armadillo Cloak — gains you that much life
  4. Vampiric Link — gains you that much life
  5. Spirit Loop — gains you that much life
  6. Spirit Link — gains you that much life
  7. Guilty Conscience — deals that much damage
  8. Visions of Brutality — makes a player lose life equal to that much
  9. Arm with Aether — triggers

13 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Rhino's Rampage is one).

When a creature deals noncombat damage thanks to Rhino's Rampage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Rhino's Rampage is one).

When Rhino's Rampage is cast:

  1. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Spellweaver Volute — copies a spell
  4. Lilah, Undefeated Slickshot — gets +1/+1
  5. Niblis of Frost — gets +1/+1
  6. Artist's Talent — draws and discards

428 other cards care about it too. These are the ones with the most connections.