edhseer Commander synergy, explained
Creature — Human Scout
Mana cost: {W}
Return target artifact card from your graveyard to your hand.
activated {W}, Sacrifice this creature —
activated {W}, Sacrifice this creature — brings a card back
Causes: sacrifice a creature, a creature dies, an artifact leaves a graveyard.
Cares about: an artifact in a graveyard.
a Human creature in a graveyard — 142 cards in the game can cause this (Salvage Scout is one).
When Salvage Scout is in the graveyard:
1 other card cares about it too. These are the ones with the most connections.
a Human creature dies — 143 cards in the game can cause this (Salvage Scout is one).
When Salvage Scout is put into a graveyard from the battlefield:
a nontoken Human is put into a graveyard from the battlefield — 150 cards in the game can cause this (Salvage Scout is one).
a Human is put into a graveyard from the battlefield — 151 cards in the game can cause this (Salvage Scout is one).
an artifact leaves a graveyard — 233 cards in the game can cause this (Salvage Scout is one).
1 other card cares about it too. These are the ones with the most connections.
a Scout deals combat damage — 353 cards in the game can cause this (Salvage Scout is one).
put an artifact into a graveyard — 1,226 cards in the game can cause this.
1,216 other cards cause it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Salvage Scout is one).
When you sacrifice Salvage Scout:
a creature is sacrificed — 1,741 cards in the game can cause this (Salvage Scout is one).
When you sacrifice Salvage Scout:
19 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Salvage Scout is one).
When an artifact leaves a graveyard thanks to Salvage Scout:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Salvage Scout is one).
When Salvage Scout is in the graveyard:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Salvage Scout is one).
When Salvage Scout dies:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Salvage Scout is one).
When Salvage Scout dies:
459 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Salvage Scout is one).
34 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Salvage Scout is one).
443 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Salvage Scout is one).
149 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Salvage Scout is one).
220 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Salvage Scout is one).
When Salvage Scout enters:
451 other cards care about it too. These are the ones with the most connections.